We collect here a few screenshots showing a ORSA session, under any supported architecture and performing some different tasks.
If you have a nice ORSA shot, you can submit your screenshot.
For more examples of ORSA in action, check out the ORSA@work section.
A ORSA demo movie [MPEG, 30.5 Mb, 13 min.] is also available, showing a sample ORSA session.
With ORSA 0.6 it is possible to import and integrate artificial satellites, and the image on the left
shows the Earth as viewed from the weather satellite Meteosat 6.
A units converter tool is also available, and is visible on the top right corner of the image.
The OpenGL viewer has been greatly enhanced, and now it is possible to observe the system from any point
and using either a orthographic or perspective projection.
BTW, the "Think Linux" image in background can be found here.
This version of ORSA compiles on Linux, Mac OS X and Windows thanks to Qt.
In the screenshot on the right it is visible the macorsa application running under Mac OS X,
with the main window, the OpenGL viewer, the debug window and a two-dimensional
In particular, some Jupiter Trojans are represented, and the inner Solar System is
visible in the center of the OpenGL window.
On the left it is visible a Windows screenshot of a development version of winorsa,
while importing a number of PHA asteroids.
It is also visible the new integration dialog, where all the Solar System planets
Once the asteroids are imported, a new integration can be performed.
The screenshot on the right represents the reconstruction of the Shoemaker Levy 9 collision with Jupiter. All the fragments are visible, and the first one is about to collide with Jupiter. The OpenGL viewer is visible on the right, with its control sidebar. The top window is the time tool, and on the left there are the main xorsa window and the download tool, used to update asteroids and comets databases.
On the left it's visible the Solar System. In the top right window the inner Solar System appears, with an indication of the MOID (Minimal Orbital Intersection Distance) between the orbits of Mars and the Earth. In the plot on the bottom is represented the evolution of the Mars semi-major axis over a period of 1000 years.
On the right a binary system with planets has been simulated. The two plots on the right represent the evolution of eccentricity and pericenter longitude of one of the planets. The OpenGL window in the bottom left corner gives an 3D representation of the system.